By James M. Ward, Anne K. Brown
During this end to the bestselling sequence began with Pool of Radiance and persevered with swimming pools of Darkness, the younger son of Shal and Tarl units off on a quest for the lacking Warhammer of Tyr--a trip that would lead him to the last word pool. bankruptcy illus.
By Richard Lee Byers
The conflict of the Spider Queen starts off here.
While their entire global is altering round them, 4 darkish elves fight opposed to various enemies. but their paths will lead all of them to the main terrifying discovery within the lengthy historical past of the drow and set them on a quest to avoid wasting not just Menzoberranzan however the complete darkish elf race from Dissolution...
By Mike Mearls, Rodney Thompson
Intriguing new builds and personality techniques for the druid, paladin, ranger, and warlock classes.
This crucial complement for the 4th variation Dungeons & Dragons® fable Roleplaying online game offers fascinating new builds for the game’s preferred sessions: the druid, the paladin, the ranger, and the warlock. each one category comes with a collection of recent powers, type gains, paragon paths, epic destinies, and extra that starting avid gamers can use to construct the characters they wish to play and skilled gamers can plunder for present 4th variation characters.
In addition to new builds, this e-book provides improved info and racial features for a few of the game’s most well-liked races, together with dragonborn, drow, half-elves, half-orcs, and tieflings.
By Logan Bonner, Matthew Sernett, Rodney Thompson
Iconic Dungeons & Dragons® monsters which are effortless to run and enjoyable to fight.
This crucial product for Dungeon Masters collects the main iconic monsters of the Dungeons & Dragons international in a single convenient field and offers all-new editions, together with new spins on such liked monsters as dragons, orcs, and vampires. The monsters defined herein are designed to be effortless for Dungeon Masters to exploit and enjoyable for avid gamers to struggle. as well as wrestle information, every one monster access comes with tale info to aid DMs contain the monsters into their adventures and campaigns.
In addition to a accomplished selection of iconic Dungeons & Dragons monsters, this field comprises die-cut tokens for the monsters that seem inside, in addition to a 32-page event that showcases numerous of the monsters. Dungeon Masters can simply include the journey into their ongoing campaigns.
• 160-page publication of monsters
• 32-page adventure
• 10 sheets of die-cut monster tokens
By Rob Heinsoo, Andy Collins, James Wyatt
The 1st of 3 middle rulebooks for the 4th version Dungeons & Dragons® Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has outlined the medieval myth style and the tabletop RPG for greater than 30 years. within the D&D video game, gamers create characters that band jointly to discover dungeons, slay monsters, and locate treasure. The 4th variation D&D ideas supply the very best play adventure by way of proposing intriguing personality thoughts, a chic and powerful ideas method, and convenient storytelling instruments for the Dungeon Master.
The Player's Handbook provides the professional Dungeons & Dragons Roleplaying Game principles in addition to every little thing a participant must create D&D characters necessary of music and legend: new personality races, base sessions, paragon paths, epic destinies, powers, extra magic goods, guns, armor, and lots more and plenty extra.
- This appealing, reasonable quantity of the Pathfinder participant better half provides every little thing a participant must find out about the realm of the Pathfinder Roleplaying Game. brief overviews of the greater than forty countries of Golarion’s internal Sea zone can assist gamers select a fatherland for his or her personality, with lots of personality qualities to present gamers for immersing themselves within the crusade international. short descriptions of the gods and religions of the internal Sea extend the checklist of deities from the Pathfinder center Rulebook and supply find out how to aid avid gamers choose a suitable buyer deity. effortless colour reference maps at the book’s inside of covers supply gamers an “at a look” examine their international, letting them greater chart their destinies.
By James Lowder
The barbarian military has grew to become its attractions at the Western geographical regions. simply King Azoun of Cormyr has the energy to convey the Western factions jointly and forge a military to problem the horsemen. yet Azoun had now not reckoned that the cost of saving the West can be the lifetime of his daughter.
By Elaine Cunningham
As attractive as she is lethal, Liriel Baenre flits during the shadows of Menzoberranzan, urban of the darkish elves. Amid the treachery and homicide which are the drow’s day-by-day fare, she feels anything calling to her . . . anything past this dusky global a ways faraway from the solar. but as she ventures towards the skin and the lands of sunshine, enemies pursue her unceasingly.
And a type of enemies may possibly supply the single wish of salvation.
“I were keen on Elaine Cunningham’s due to the fact I learn Elfshadow due to her lyrical writing variety” –R.A. Salvatore, New York Times best-selling writer of Gauntlgrym
By David Noonan, Aaron Rosenberg
Races of future offers Dungeons & Dragons avid gamers with an in-depth examine people, half-orcs, half-elves, and different "almost human" unique races that populate the D&D global. usually more unusual or extraordinary than thoroughly unique races, those half-races show off the weird combos of skills and cultures attainable in a fable environment. This sourcebook contains fresh races, new ideas, feats, spells, and magic
items attuned to every race. The ebook includes fabric for gamers and DMs alike, together with new status periods, principles for interplay among races, and a wealth of cultural information.
By Chris Sims
A D&D event for 14th-level characters.
In this experience, the heroes needs to get to the bottom of the plots of the vile minions of Lolth, the notorious Demon Queen of Spiders. alongside the best way, they're going to face off opposed to drow, demons, and worse!
This experience may be run as a stand-alone event or as half of a three-part sequence of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 degrees of gameplay.
Demon Queen's Enclave is a D&D experience designed to take characters from 14th to seventeenth point.